Skills

UI/UX for autonomy, VR UI/UX, Mobile UI/UX, branding, UI/UX Pipeline development, Art Production pipeline, art team management

Software

Figma, Maya, ZBrush, 3D Studio Max, Unity, CryEngine, Photoshop, Illustrator, After Effects, Premiere

 

Experience

Senior UI/UX Designer

Skydio (02/2019 - Current)

  • Shipped Products: Skydio 2 Mobile App, Beacon Accessory

Senior UI/UX Designer

NCSoft (03/2018 - 01/2019)

  • Collaborate with design, engineering, and the Art Team to address UI/ UX needs and design goals.

  • Create prototypes and wireframes for new design features and products.

  • Design and execute visual stages of the UI from concept and game engine implementation to hand off to engineering.

  • Improve and maintain studio UI/UX practices and pipeline.

UI/UX Lead

MunkyFun (06/2017 - 03/2018)

  • Collaborate with design, engineering, and the Art Director to establish all UI/ UX needs and design goals for a product.

  • Create prototypes and wireframe guides for each product.

  • Design and execute all visual stages of the UI from concept and game engine implementation to hand off to engineering.

  • Create and facilitate UI/UX pipeline and Art production pipeline

  • Manage art team and delegate tasks to meet project deadlines.

  • Work with Publishers and Clients to address needs for art and marketing.

  • Shipped Titles: Psych!, League of War: VR Arena

UI Artist

MunkyFun (03/2015 - 06/2017)

  • Collaborate with design, engineering, and the Art Director to establish all UI/ UX needs and design goals for a product.

  • Create User flow and wireframe guides for each product.

  • Design and execute all visual stages of the UI from concept and game engine implementation to hand off to engineering.

  • Establish and promote design and brand guidelines.

  • Create and facilitate UI pipeline and Art Pre-production pipeline

  • Shipped Titles: League of War: Mercenaries

3D ARTIST 

voidALPHA (05/2013 - 10/2014)

  • Model characters and game assets for Star Citizen and unannounced projects

  • Texture painting, UI design, and 3D animation

  • Set up 3D and UI assets in Unity and Cry Engine

  • Shipped Titles: Star Citizen, Stormbound, Frog Bog

3D ARTIST 

Slimstown Studios (12/2012 - 04/2013)

  • Model and texture characters for an existing Warner Bros. IP

  • Create character animations for mobile development

  • Export models and animations for Unity

  • Shipped Titles: Chucky: Slash and Dash

3D/UI ARTIST 

Red Panda Studios (2011 - 2012)

  • Model characters for mobile and web development

  • Design UI and graphics for projects

  • Texture painting

  • Shipped Titles: Adventures of Red Panda, Zombiecamp

 

Education

Animation B.F.A.                 2007-2011

Savannah College of Art and Design 

Certificate of Pastry & Baking Arts 2019-2020

San Francisco Cooking School